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so

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About so

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  • Birthday 07/15/1992

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  1. wait..... I wasted what? XDDD I didn't donate anything
  2. Welcome Jade, if you need any help feel free to ask around in the clan chat there are many helpful people there.
  3. So a few of the elites as well as myself would like to see some updates done with the elite donor zone as it definatly needs, I have a few suggestions which will be seen below which I think would be quality additions. 1. lucky impling/zombie impling spawns which would give a fair amount of xp and good rewards when hunted. 2. An elite donor specific shop is definatly needed, what would be in it would be up to the developer entirely or put to a poll of the elite community. 3. a elite donor thieving chest that would pretty awesome, maybe a bit more rewarded than the sarcophagus in ::cz and a of equal or a bit better xp rate. 4. Mammoth spawns and maybe some other npcs to dress it out some, would like to see an alternative to loothunters if possible. 5. Blurite mining rocks that you can mine the blurite and sell to the shop for money and have a 1/1000 or 1/2000 chance at mining blurite limbs/crossbow. 6. A pray altar that you have a chance of receiving fossils when training pray on the altar or something like that. and ability to have a 1/10 chance of saving bones when used on altar 7. Ability to talk to an npc at elite zone to change color of skin to purple or whatever color decided for a fee of course. ------More to be added in the future-------
  4. elite zone is absolutely terrible, you are right there needs to be some changes to it. legendary zone has a lot more benefits and more shops/skilling/pvm spots and all elite zone has is loot hunters a bonfire, altar, and soul altar that is legit it.
  5. but we are bringing out god wars 2 and possibly even raids 2 sooner rather than later, amongst other things. Wouldn't you think that is as of the same tier as my suggestion after all it is simply a suggestion as its a private server that changes ever so frequently to match the players that play it. Great point though
  6. well it can be adjusted to have a proper rate to not make it as viable as other skills
  7. well.. I am unsure of the rate it would be and how lucky it is to get this many guilded pieces and dragon defender kit in 1 clue but here it goes lmaoooo https://gyazo.com/f3fa99aa22b9092716813bdef91e0ad3
  8. yes it was designed to be dark stone rarity, and the infernal adze would be the best in slot for mining and for woodcutting and have a chance to burn and smelt as performing the skill actions
  9. Ok so I have been brainstorming for quite some time as far as the monster hunting and skilling aspects of the server are concerned. I would like to introduce some of my ideas some of which may be summarized but will give a general idea. PVM suggestions: Vanguard Bosses- so as many of you know whom have played oldschool or private servers that may have these but the vanguard bosses are one of the mechanical team bosses of raids in osrs and they are quite impressive as they actually deal with the combat triangle all 3 of which you have to use different attack styles for each boss I have some ideas as what these bosses and what drops would somewhat make sense to be a valueable and worth while money maker these are as follows: NOTE: these armour pieces are meant to be untradeable items like that of void but would have a decent armour bonuses Melle Vanguard: would only be attackable if you have the mage gear set up as mage is effective against melle in the combat triangle Drops: Vanguard boots, Vanguard gloves, Vanguard helmet, Vanguard body, Vanguard legs, this would be a good offensive damage dealer rivaled to that of obby armour but would have better accuracy when worn to that of the full elite void effect but possibly a little better boost. Dark stone, onyx and elder maul as sub rare drops Magic Vanguard: would only be attackable if you have the range gear set up as range is effective against mages in the combat triangle Drops: Battle-mage boots, Battle-mage gloves, Battle-mage Helmet, Battle-mage robe top, Battle-mage robe bottoms, this would be the best defensive stats for magic gear and would have a little bit of a magic boost and accuracy when the full set is worn. Combat Robe Set, which would have a chance to save runes upon casting when wearing the full set, I believe this would be very useful at bandits as it has the potential to save runes. Ranged Vanguard: would only be attackable if you have the melle gear set up as melle is quite effective against ranged in the combat triangle Drops: Trickster boots, Trickster gloves, Trickster helmet, Trickster robe top, Trickster Robe legs, this would be a range and mage hybrid gear which would give pretty good damage bonuses on both stats and would provide a more multi gear set up (2 in one package) ranged being the primary use but has no negative bonuses to mage so its possible to mage in the set. Amutlet of ranging, which would be a great amulet for ranging and would give a percent damage increase to range rather than an increase to ranged bonus Lastly the chance while killing any of the 3 you have a very rare chance of receiving the xeric's talisman drop which you would use the xeric's talisman on a guardian chest and you will be gaurenteed to receive one of the unique item drops from any of the 3 bosses, Similar to the raids box that you can get from muta, tekton, vespula. Skilling suggestion: Woodcutting- while woodcutting trees you have a rare chance on receiving a chest drop of that perspective tree, this would be a replacement for mystery boxes and make woodcutting a little less resident sleeper. regular trees: mystery box chance Oak trees: Oak chest chance Teak trees: teak chest chance Mahogany trees: Mahogany chest chance Magic trees: Magic chest chance Redwood trees: Undetermined Birds nests: would also be recievable and you can have a chance at getting rings, clues, seeds, and even a chance at the guthix, saradomin, zammy bird egg pets Note: these would be the same rarity as Dark stones that you receive while training other skills, just an added benefit. Skilling Boss/Skilling random for woodcutting: tree spirit: you will have a chance of 1:1k logs of an elder tree spirit which when killed would give some wcing experience maybe some pug points and a chance at an INFERNAL ADZE Elder Tree skilling boss: this boss would take a lot of players to work together to chop him down and at the end of chopping this dreadful tree down you will have a random loot at the end ranging from different logs to maybe even the Infernal ADZE or maybe even a pet ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- So I would like to see a mode where only players in that mode can trade other players of that mode, like that of duo can only trade their duo partners. This would be awesome because every player that plays that mode it will be like a fresh economy for them so this is a general idea. Revival Mode: Players would have the option to pick this mode upon logging in and once they start they can have the option to trade the revival mode npc for their starting items and the revival mode only npc, other than that they can trade all other current revival mode players for the items that they would like to buy and sell! Pros: fresh economy for a new mode and basically start from scratch with a lot of other players Con: not determined
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