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Another improvement suggestion with regards to Lucky/Drop-Rate items The current BIS neck slot in terms of drop-rate is the lucky amulet, costing 1.5m in terms of lucky components. The next best would be the Lucky torture/anguish which costs 2.5m in terms of lucky components. I'm not sure why it isn't the same or better than lucky amulet in terms of drop-rate. Nevertheless, my suggestion is to have a new invention item which is the lucky torture/anguish/occult for best offensive stats for melee, range and mage respectively. To either make them have the same drop-rate as the current lucky amulet or better. There have also been questions about using ornaments kits on lucky torture/anguish, thus, My proposition is to add Lucky Torture (or), Lucky Anguish (or) and Lucky Occult (or). An example, if they were to have the same drop-rate as current lucky amulet, ingredients would be, Schematics + torture/anguish/occult + respective ornament kits + components. If they were to have a better drop-rate than the current lucky amulet, the ingredients would be, Schematics + Lucky amulet + Torture/Anguish/Occult + Respective ornament kits + Components. Thank you for your time and i hope you consider my proposal/suggestion